LeviLauncher functions as a control panel for Windows users running Minecraft Bedrock Edition. It handles multiple game versions, separates data folders, and gives direct access to mod installation tools. The program reduces manual file management by placing worlds, packs, and server lists in one organized view. Users can export backups and edit world settings before starting the game. Support for LeviLamina and CurseForge content makes it suitable for both regular play and modded testing environments.
The application focuses on precise control over each Minecraft installation. It stores Release and Preview builds independently, so switching versions does not disturb existing content. Isolation containers prevent experimental files from mixing with the primary game data. Diagnostic logs and component checks show missing system requirements or launch failures. The launcher also manages downloadable mods from multiple sources and verifies them before placing files into the correct folder.
LeviLauncher targets Windows users who need repeatable, separate Minecraft Bedrock configurations. It automates prerequisite installation, content transfer, and backup scheduling. The settings interface adjusts language, privacy, update channel, and download limits. The program keeps all launcher actions recorded for review. Its toolset covers world editing, server list management, and mod dependency checking without requiring external file browsers or text editors.
| Install and switch Minecraft versions independently | Keep stable and preview builds side by side |
| Isolate worlds and packs from main profile | Protect main data from mod experiments |
| Manage worlds, packs, skins from one interface | Move content between isolated installations easily |
| Import mods from ZIP or DLL files | Check dependencies and conflicts before launch |
| Edit world settings without opening Minecraft | Repair broken worlds or prepare custom scenarios |
| Control language, theme, download and privacy options | Check runtime component status at a glance |
| Detect and install missing Windows prerequisites | Fetch VC++ and .NET from official sources |
| Create multiple profiles per game installation | Set memory limits and custom arguments |
| Automate world backups on schedule or launch | Keep timestamped copies and prune old ones |
| Record launcher actions and game launch attempts | Export filtered log bundle for troubleshooting |